Here, you’ll find details on the best abilities to pick, the best weapons to equip, and you’ll find what armor works best for the build. You end up just spamming Throw on health-only enemies, and Warp+Throw (and maybe Cluster. Then proceed to open it using the notes blog. They include: Effects. The Geth Plasma Shotgun is better for Tali since you want her to keep her distance. Nearly every gun on the battlefield is laden with features, from targeting auto-assists to projectile shavers that can generate thousands of rounds of ammunition from a small, internal block of metal. How To Unlock it. 4. _Citizenkane • 10 yr. Basic Adept builds will be using Throw and Warp, and either Singularity or Pull (I prefer Pull), but mostly Throw and Warp. But I hear a lot of chatter about Venom on this subreddit. ME2 Weapon Imports - Import weapons at the correct level from ME2. Generally, the best Heavy Pistol Mods in Mass Effect 3 will enhance accuracy, headshot damage, and power damage. The optimal mods to choose from include: Assault Rifle Stability Damper: Reduces kickback and increases stability by 30% or more. Here are the stats that I recommend prioritizing for Vanguard build in Mass Effect 3: Power Recharge Speed - the most important thing to improve as it will allow to combo Biotic Charge much faster. 2. Tons of fun weapons. In addition to complete weapons training, Sentinels are equipped with an advanced shield that makes taking cover much less necessary and rushing their enemies much more productive. Your role in the gameplay will be to finish the meat popsicles while using your squadmates to strip shieldgates. It is found around midway through the game during the Priority: The Citadel II mission, inside C-Sec, or afterward in Kassa Fabrication. The citadel dlc pistol is pretty. If you want specific gun recommendations I suggest whatever guns you aren't using just to keep it fresh. The optimal mods to choose from include: Shotgun Smart Choke: Increases accuracy by 30% or more. heavy pistol. They are outfitted with L5x implants that can spawn a micro-singularity, damaging enemies and pulling them. . Dark Channel Lv 3. Engage enemies at medium range when. This page of IGN's Mass Effect 3 wiki guide is all about the Priority: Earth Mission, including how to get through all combat. I at first felt that Mass Effect 3's insanity was significantly easier than the second game because enemies don't all have some form of shield or armor, but then I got to the. Tactics for Fighting Banshees in Mass Effect 3. If your going a balanced route between abilities/cooldown and weapon dps id recommend the M7-Lancer, Mattock, or Cerberus Harrier. Best is the M-37 Falcon with cryo ammo. Squadmates don't have to worry about recoil or reloading so essentially going with weapons with a lot of punch with damage and accuracy mods are the way to go. Assault Rifle: Mattock. The specific label for assault rifles is HMWA with the HMWA Master X being the single best assault rifle in the entirety of the first Mass Effect game. Charge keeps you in its limited effective range, has a bonus to shields/barriers, it stacks Incendiary ammo ticks at a ridiculous rate, and doesn't weigh a ton. For the walkthrough, see Mass Effect 3 Guide. Fitness Lv 6. Sniper Rifle: Widow. Mass Effect 3. Mattock. Assault Rifles: Lancer, Argus, Revenant, Mattock, Saber, Cerberus Harrier, Chakram Launcher. In ME3 I recommend Fortification as extra power. Cloak can get you out of tough spots and away from dangerous melee based enemies. 1. James, Javik, and Garrus can all lay down suppressive fire with assault rifles, but Liara and EDI are limited to pistols and SMGs, so prioritizing the best weapon mods for Mass Effect 3's heavy pistols can open them up for more utility as. A very gimmicky ability that can distract and interrupt enemies. The Cerberus Harrier has high damage, ok. Why? The M7 Lancer is similar in appearance to the default M8 Avenger, but is different in all other remarks. They can get medium armor too and, by Mass Effect 3, have proficiencies in most weapons, meaning they can keep themselves safe up close as well. Note B: Assume any ammo mods are applied. Mass Effect 3 was released March 6, 2012 in North America, March 8, 2012 in Australia, Switzerland and Poland, and March 9, 2012 in. 59. For snipers it depends on playstyle. I can get up to X in the Procurement Interface shop. It deals good damage, has great accuracy and can even be outfitted to be a very potent ranged backup weapon. In Mass Effect 3, each outfit gives squad mates different bonuses. The principle works for all charged weapons that require you to let go of the trigger to shoot, but it works best with hitscan weapons (such as the Arc Pistol). The rest look fancy but in the end don't give you the massive % dmg boosts that armor piercing/antipersonnel bullets give. Assault rifles refer to both the weapon type and the combat-oriented talent available only to. Finally, you’ll have builds included for the squadmates that accompany this build. I have Garrus with either a Widow, Javelin, or Black Widow I give him the Sniper Rifle Damage upgrade at Rank 6 (the power one at level 5 resulting in weaker assault rifles in exchange for a higher damage Overload) Those 3 Weapons combine fantastically with Cryo Ammo, they also happen to deal excellent damage. Best Outfit¶ In Mass Effect 3, each outfit gives squad mates different bonuses. Overload Lv 3. For your passives, go all in on. Each M-99 Saber is designed specifically for its owner, making it one of the Alliance's more expensive weapons. 5. 2 arc pistol 42 executioner 30. ENgineer's class passive ability. Sniper Rifles: M-98 Widow or Black Widow. They are outfitted with L5n implants, enabling them to perform a biotic charge that strikes the opponent with incredible force while bringing the Vanguard in for close-range. ago. Ammo matters with the Holger 26. Wrex: Assault rifle andshotgun. Cluster Grenade Lv 3. appears in both Mass Effect 2 and Mass Effect 3. MASS EFFECT 3 I've always enjoyed the buildcrafting aspect of ME3, because the increased weapon variety and powersets gave lots of freedom. Heavy Setup - Weight is not really an issue or a dedicated weapons/grenade class. Pirahna is definitely more of a suppressing fire shotgun to deal with multiple enemies ahead of you. Solid damage, rate of fire and amazing accuracy. Cerberus spirit armor set. Fully automatic fire, high damage, and good accuracy combine in this complete package that can functionally carry a player through any encounter in Mass Effect 3. The build is for those that wish to master the Sniper Rifle and take out enemies safely from afar. This can be very useful in early to mid-game. There’s a certain stigma surrounding biotics on ME2’s higher difficulties — that biotics are useless since the added defenses regulate and nullify the full effects of biotic powers. It’s surprisingly effective with the right armor. Turian Rebel 3. Weapons: sniper vs pistol. 50 caliber sniper, and much like. Note A: Weapons ranking is based on how well the gun performs on kits that generally can use them reasonably. In ME3, damage and piercing are easily the best for 90% of the guns in the game, especially for squadmates because extra ammo or less recoil don't matter for them. Sadly, it's not really viable on insanity due to shieldgating, but even on insanity you can kill brutes in one headshot. In Mass Effect 3, Warp is also one of the best powers to use for power combos and can be combined with Biotic, tech, and combat powers to deal devastating damage. Sniper Rifle - Black Widow, Valiant is good for Squadmates. The optimal mods to choose from include: SMG Scope : Increases zoom to 2x; Increases accuracy by 15% or more while moving and while taking damage. This is a very important ability for Garrus's build. You could say this ability makes Liara's build complete. Mate, if you get an good weapon USE IT!. The M-13 Raptor is a sniper rifle hybrid, both an assault rifle, and a semi-automatic rifle with a scope. I wish they'd knocked down the damage per shot then. Engineers have been. This Squad Members Guide is meant as a general overview of the various squadmates Commander Shepard can acquire in Mass Effect 3, summarizing their abilities, strengths, and weaknesses in combat. A variation of the popular Avenger design, the Valkyrie is now standard issue for new recruits. This is the main ability of James' build that allows him to deal very high damage. The key to the Adept is Throw, since it is detonates everything. · Flare: While an incredibly great biotic power, it isn’t much use to an infiltrator. Graal Spike Thrower in multiplayer. This build revolves around maxing out Javik’s power, this is an incredibly strong power that damages enemies over time and then transfers to another enemy should it die from it. It allows Shepard to choose a specialization between. ) M-96 Mattock (Assault Rifle) Powerful, Strong, and Precise. They will cover all ranges (Harrier and Paladin being longer-range weapons, Punisher and Piranha being close-range weapons) at a reasonable weight class. Some of the hundreds of modifications, restorations and additions: Additional Weapons and Armor. The latter upgrade provides 50% bonus damage for Assault rifles. However, these can be changed accordingly by the player as they see fit during Character Creation at the start of the game. In Mass Effect 3's multiplayer mode, the player can create and customize characters by choosing their class, race, weapon loadout, and equipment. SR: Valiant, Javelin, and Widow AR: Harrier, Typhoon, Falcon (if I need stagger), Striker, and Phaeston SMG: Hurricane, Hurricane, and Hurricane Pistols: Acolyte,. Rank 1 - Burns and wounds organic targets, blocking health regeneration, damaging armor, and making unshielded enemies panic. Finally, you’ll have builds included for the squad mates that accompany this build. Cryo ammo on those will wreck house. Weapon Upgrade Kit: Weapon Damage +5% Intel from Battle of Arcturus: Shields: +5% Volus Intelligence Archives:. 8m. 5 seconds after the ability affects the enemy. The M-99 Saber is an assault rifle in Mass Effect 3. ago. M-76 Revenant gameplay. Vanguards across the Mass Effect trilogy will have access to most of the same abilities, with a few minor differences. ENgineer's class passive ability. While they lack advanced combat training, they are the best at defeating enemies without firing a shot. Always take a pistol. Cryo Ammo is a power in Mass Effect 2 and Mass Effect 3's single-player mode. Barrel: 16. For sniper rifles, players can't go wrong with the. Assault rifles are well-rounded and great for mid-range. Best Outfit¶ In Mass Effect 3, each outfit gives squad mates different bonuses. Batarian is good for melee. Designed for the asari resistance, the Acolyte's barrels fire advanced ammunition similar to that of an impact-triggered resonant warp bomb, which has a devastating effect on shields and biotic barriers. M-358 Talon Details. syneofeternity • 12 yr. Only the HMWA VII and X can be acquired in the game. Since squadmates don't get bonuses or penalties for weapon weights, I may as well load them up with heavy hitters. Originally DLC, equipping all five pieces of the Kestrel Armor will give you +30% Melee Damage, +5% Headshot Damage, +11% Weapon. AR - PPR / Typhoon. It doesn't require reloading after every shot; you get 3 shots per thermal clip. -Can 1-headshot-drain the shields of the above. ME3 best soldier weapons? Whats the best weapons for soldier? There's so many to buy but limited money. M-12 Locust. Incendiary ammo is also nice. Mass Effect 3 has such an incredibly large selection of weapons in fact, that things can. The Black Widow is a sniper rifle in Mass Effect 3 and Mass Effect: Andromeda. Particle Rifle, Mattock, and Revenant are also very solid picks if you're looking for a faster ROF without sacrificing too much damage. Before that I do 3 rosenkovs, 1 service council, and the securitel helmet. The Soldier has the most weapon proficiencies among all. I just played as an Engineer on Insanity, so I might be able to provide a few useful tips. Higher Charm scores provide bonuses to first aid and power cooldown time, while higher Intimidate scores increase power and weapon damage. Biotic powers can take down Barriers and some. Ashley does best with the armors that improve her weapon damage. Weapon Upgrades are applied to assault rifles, shotguns, sniper rifles and pistols to augment them. Sabotage Lv 4. This was my build in ME3: Tech Armor - Durability, Power Damage, Power Recharge Warp - Detonate, Expose, Pierce Throw - Radius, Detonate, Double Throw Overload - Chain Overload, Neural Shock, Shield DamageAlliance Officer is Ashley’s passive skill line which’ll increase her Health, Weapon Damage, and Power Damage. Automatic shotgun with a huge clip, could take down so many enemies with that before reloading. In ME1 you can change the ammo mod depending on the enemy you're facing, shredder for organics, armor piercing for synthetics. And the Scorpion or Arc Pistol for biotics. Weapon Edits: M-5 Phalanx (Pistol; ME2, ME3): 6 round magazine x 4 -> 8 round magazine x 3 in ME2, 12 round magazine x 6 -> 8 round magazine x 6 in ME3, squadmate utilization increased to match *M-6 Carnifex* in ME2, reduced rate of fire and increased damage per round in ME3. 2. Vanguard : Pistols, SMGs, Shotguns, Heavy Weapons. Pistol - Paladin / Scorpion / Acolyte. This is especially true in Mass Effect 3, when carrying capacity affects power cooldown times. For Mass Effect 3 on the Xbox 360, a GameFAQs message board topic titled "Best and worst weapon in each weapon type". Cryo ammo on those will wreck house. 28 acolyte 46. . 2) Best mods are High Caliber Barrel, Shredder. FatRatPigBoi • 2 yr. This is just a suggested progression, feel free to adjust it based on your needs. midsizelebowski 10 years ago #1. Sabotage Lv 4. First and foremost, it has unlimited ammunition. By Anonymis - Sun Mar 25, 2012 11:13 am. Incendiary Ammo is a power available in Mass Effect 2 and Mass Effect 3's single-player mode. Best Classes: All (although if you use cryo ammo the thing is a little pointless) M-920 Cain: My second favorite heavy weapon in the game due to the sheer amount of kill force this thing has but the charge up on it can leave you vulnerable to enemy fire, but this thing will turn anything into dust or leave it with so little health that the rest. Mass Effect 3. The Black Widow is really amazing. Pure Biotic is Liara’s passive skill line, by maxing this out, you’ll gain 30% Health and Shield bonuses, and a massive 100% Power Recharge Time bonus. 3. A list of the best weapons in Mass Effect 3, a role-playing video game with a powerful combat system. Overall this skill is very powerful. The Vanguard class is for players who prefer an extremely aggressive play style. ME3: M-11 Supressed Pistol. Finally, by taking the final upgrade Singularity Recharge, you’ll gain another 100% recharge speed specifically for. The way charged weapons work in ME3 allows for a certain overpowered synergy to take shape that (ab)uses how the power wheel menu can be used to line up perfect headshots in singleplayer. Trigger Action: XRK V21 Heavy Match. Previous Mass Effect games were limited in what was allowed to be used in a melee fashion as a weapon such as the Omni-blade or using physical actions (such as. One of Mass Effect 3's best weapons that only comes with one round due to its immense damage potential, the Reaper Blackstar is a heavy weapon that will decimate pretty much any enemy in Shepard's. The best option to go for when building an effective Infiltrator is the upgrades with the highest reputation bonuses and the Weight Capacity bonuses. I'd like to know the best weapons and what mods to use and what powers to use and what to get at rank 4-6 MASS EFFECT 3 I'm gonna start a new ME3 insanity playthrough soon and I'm gonna be an engineer this time. Smg - N7 Hurricane / Bloodpack Punisher. We take the first three levels for bonus recharge time and increased damage. 8. Sniper Rifle used is either a Black Widow or Valiant. Read on as we rank every heavy pistol found in Mass Effect 3 from worst to best, to help you get the most out of your pistol. It was a tough choice to put the Locust as the second best SMG in Mass Effect 3, but here it is. For example, when comparing the Black Widow to the M-98 Widow, it does less damage but has a faster. Liara: none actually. I used the N7 Valkyrie and that one Kett shotgun which shoots big energy balls with the mod that lets you skip reloading at the cost of some health. Medium-range, semi-automatic rifle effective against armor, shields, and barriers. updated Aug 18, 2021. The Armax Arsenal Arena is a combat simulator complex located in the Citadel's Silversun Strip. Slap a Reegar Carbine with the Incendiary Ammo Power and armor-piercing mods and you can charge and melt anything. Infiltrators thrive on quick powers with fast cooldowns, and this power’s cooldown period is too long to be effectively useful. Ammo is either disruptor or Armored Piercing (ap is primarily used on SG). Used for long-distance combat situations, sniper rifles are generally equipped with targeting scopes, sport longer barrels, and pack a higher damage per round than most other weapons but at the expense of reduced firing rates and overheat allowances. Melee weapons are wielded in close-quarters combat. Tali: N7 Crusader and N7 Eagle. Soldiers get improved health, can train in the use of all weapon types, start with the ability to use medium armor, and can specialize in heavy armor. Mattock for life in that game. Harrier. I wouldn't use it on a vanguard but it could work. Mods on sniper rifle will be Spare Ammo + Heavy Barrel (damage + armour piercing + weight). Most Hardpoints are also very tough to defend, so it's easier to assault them and kill whoever's inside. Shots Fired Before Overheating: 5. Liara- pistols. 9 Tech Powers. Typhoon, Cerberus Harrier, Prothean Rifle, N7 Hurricane, Paladin are all popular choices for anyone and usually a good choice to put these on anyone. The Soldier is the class for players who more or less ignore powers and simply play Mass Effect 3 as a shooter - the Soldier can carry the best weapons and only needs to use one power in combat - Adrenaline Rush (though using its Rank 6 Bonus Power evolution provides some flexibility). Katt-AMR (sniper rifle) Image: Activision via Polygon. Take Weapon Damage and Assault Rifles upgrade. 4. Best Shotgun : Never tried Shotguns. Great for shredding through both armor and shields, the Typhoon's penetrative power is significant. In Mass Effect 3, players need to be mindful of carrying weight and choose no more than one heavy and one light weapon in their loadout to avoid increased cooldown times on abilities. Nearly every gun on the battlefield is laden with features, from targeting auto-assists to projectile shavers that can generate thousands of rounds of ammunition from a. James Fortification: Left at level 3This page will show you some of the best Infiltrator builds in Mass Effect 3. With a few invested points we are able to increase Garrus weapon damage by 60%. It does not need heat sinks, instead utilizing weapon heat. Mass Effect 3 changes the weapons system somewhat, providing something of a cross between the Mass Effect and Mass Effect 2 systems. For that fight you need to try to stay in cover, not get flanked, and destroy the orbs as fast as possible. For the most part, the strongest weapons in multiplayer were also the strongest weapons in single player Sniper is the Valiant or Black Widow. Cerberus Harrier with extended barrel and recoil stabilizer. Like in the original game, there is a large amount of Weapons at your disposal as well as the return of Weapon Mods, that are used to strengthen different areas of a Weapon. Note: Even if you completed Priority: Eden Prime before this mission, Javik cannot. Description. Alliance Officer is Kaidan’s passive skill line, at the final upgrade you’ll receive +20% Weapon Damage, and +30% Tech Damage. In the original Mass Effect, there's a simple answer to the question of which weapons are the best: the Spectre - Master Gear set. Instead of imparting small bonuses to different. Aigonroth11 years ago#2. However, note that pretty much every class benefits a lot from power combos in ME3, so I'd recommend only bringing one of AR / SR, they're all quite heavy and your power cooldown will suffer. Priority: Horizon, which is one of the missions toward the second half of the game, or at Kassa Fabrication on the Citadel. Shotguns are one of the primary weapons in the Mass Effect universe. advertisement. The best gun in the game ofcourse, the Geth Plasma Shotgun. Rank 5: Weapon Synergy – Increase weapon damage by 15% for 3 seconds after a successful Biotic Charge OR Power Synergy – Increases power damage and force by 25% for 15 seconds after a. Only two mods. Particle Rifle, Mattock, and Revenant are also very solid picks if you're looking for a faster ROF without sacrificing too much damage. SMG - Hurricane. Best choice by far for squadmates, solid for. 11. Rear Grip: Akimbo COR-45. First and foremost, it has unlimited ammunition. Tech Mastery Lv 3. Pistol -. Shield Drain gives you a method to get rid of shields, which Vanguards tend to lack. It takes a few seconds to ramp. How armor works in Mass Effect 3; Best armor for close-combat classes in ME3;. Known Weapons of Type. In Mass Effect 3, each outfit gives squad. See also: Adept Guide, Adept Guide (Mass Effect 2) Adepts are biotic specialists, capable of disabling and killing enemies with raw biotic power. I'd give a personal shoutout to the Talon as well, shotgun pistol but when you put a scope on it the spread is narrowed and range is extended so you can basically use it to wreck enemies at any range. Like in the original game, there is a large amount of Weapons at your disposal as well as the return of Weapon Mods, that are used to strengthen different areas of a Weapon. If you are playing NG+, and therefore can get weapons to level 10, I recommend the Piranha for close combat, as the 2 shots of something like a Wraith are too limiting. Crusader for Tali although it is expensive, n7 hurricane for Liara. There is no single best class. -Has instant trajectory, unlike many alternative sniper rifles. Here is the link. As Phil Swift would say, "that's a lotta damage". Theres few ways to upgrade shields and health tho imo. For a Vanguard, it is a good idea to select upgrades. For example, in MP, I find that the Destroyer is built to best maximize either the Typhoon or the Prothean Particle Rifle whereas the vanilla human soldier rocks the claymore best. Best James Builds in Mass Effect 3: Legendary Edition. Hell, barely need the weapon upgrade from the collector ship with the weapons added from the dlc. Cerberus Ajax Armor. The specialized nature of the warp field means it does not pierce armor as effectively, but the shooter's. In Mass Effect 2 and Mass Effect 3, players should prioritize maxing out the Defender or Offensive Mastery ability. 0. 4. M-78 Revenant – Pop Pop. ago. Sentinels can snipe and launch powers and power combos from afar. These unlock special dialogue options. As long as the DPS stayed the same I wouldn't see that unbalancing the weapon. Singleplayer The Reegar Carbine is available after. Now you have to find the line Engine Console. Banshees have a high Barrier and a very high Armor rating. PSN: illius_willius. This seemed to pretty much be the norm. Since the reducer tries to limit all motion by the weapon, marksmen do not engage it while. We get a few levels to increase damage and recharge speed. 5. Liara: N7 Hurricane (or Blood Pack Punisher, cause the Hurricane is expensive) and Acolyte. 3MB ; 233-- HR Weapons Pack 1. We choose the Squad Tech and Power upgrade to receive an extra 10% Power/Tech damage for the entire squad. The exceptions to the above would be for weapons such as the Harrier, Typhoon, CSMG. Turian Rebel is Garrus’ passive skill line which’ll increase his Health, Weapon Damage, and Power Damage. 35, Shields - x1. Most squadmate have one or more talent tree that give bonus to certain weapons. Tech Mastery Lv 3. Find out their features, advantages, and locations in the game. Good hunting, Spectre. The Weapon Legendary Pack consolidates the following mods from the OT Mass Effect 3 mods: - The Automatic Valkyrie: Modifies the Valkyrie to fire on automatic, The Slim N7 Typhoon which removes the faceshield and introduces Navy/Classic M8 Avenger appearance - Includes optional improved weapon handling changes to the Valkyrie and. SMG's: N7 Hurricane or Blood Pack Punisher. 8 Accuracy Rating: 69 The first Mass Effect title offers a dizzying amount of weapons of all types. This passive ability provides all the bonuses the Sentinel build needs: Power damage and weapon damage bonuses. Though it. Legendary Edition: All. Every bullet fired has a 50% chance to explode on impact for AOE damage. The Wraith, Reegar Carbine, Venom, and N7 Piranha are the best shotguns. For my Adept: I rotate between the Cerberus Harrier (200% cooldown after V), Paladin, Executioner pistol, and the Wraith. You want to get either the Widow or Viper as soon as you can, and then get the Black Widow as soon as you can. Yes and yes. Power Damage - increase power damage. Auto fire weapons are good even if you think they are inaccurate guns to use. The Particle Rifle is an assault rifle in Mass Effect 3. The Javelin is a sniper rifle in Mass Effect 3. Adept Abilities in Mass Effect. 11. Weapon Mod Suggestions. The proper selection and use of squad members can significantly reduce the challenge of a given mission, especially on the higher difficulty settings. Level him up and pick every skill that gives boost for assault rifles. Note D: Any weapon mod can be considered. It will also restore Tali's shields. Infiltrator: Pistols, SMGs, Sniper Rifles, Heavy Weapons. KekeBl • Pistol • 2 yr. In Mass Effect 3, each outfit gives squad mates different bonuses. I'm playing through the game on Insanity after having already completed the game a couple times as various classes. Tech Mastery Lv 3. Keep the weight limit low (this allows powers to recharge faster). A weapon imbued with an ammo bonus will apply additional ammo damage that is separate from impact damage. The Vanguard is a core class in Mass Effect 3. I've experimented with far too many combinations, and I found the best is the Harrier, although you can consider the Lancer as well, especially if you want something lighter. These rapid-fire weapons are great for taking down enemy shields and barriers, as well as applying the effects of ammo powers like Incendiary Ammo, Disruptor Ammo, etc. The final upgrade will give his Snipers a damage boost by 60%. The secondary weapon for the Snioer Infiltrator is mainly to: Strip shields. Rapid fire weapons provide great suppression and cover fire. -weapon weight doesnt affect your squadmates power cooldown. 7. The N7 Valkyrie is an assault rifle in Mass Effect 3 and Mass Effect: Andromeda. The combat Drone can be summoned behind enemy lines. Heavy pistols are a class of semi-automatic weapons with a relatively low rate of fire and limited ammunition but relatively high damage per shot. This page focuses on what makes a particular. The M-300 Claymore heavy shotgun is one of the punchiest weapons in Mass Effect — as evidenced by the fact that in ME2, only Soldiers and. The Sentinel shines at being able to deal with all forms of protection the enemies may have due to them having access to both Warp and Overload. Blood Dragon Armor for Support Classes. You can get it quite early in the game and it is questionable the best weapon in the game. M-25 Hornet. With that in mind I thought that I would lend some of my expertise and let you guys know what I think are the top 10 Mass Effect 3 weapons that absolutely wreck hard! 10. They are outfitted with L5n implants, enabling them to perform a biotic charge that strikes the opponent with incredible force while bringing. The Typhoon is a distinctive light machine gun featuring a face shield to protect the shooter from headshots. Incendiary Ammo Lv 3. Here are the stats that I recommend prioritizing for Vanguard build in Mass Effect 3: Power Recharge Speed - the most important thing to improve as it will allow to. Submachine Gun: Hurricane. In ME2 my favorite Infiltrator load-out is usually - Mantis/Widow, Locust, Phalanx/Carnifex, and Arc Projector. The N7 Hurricane is a submachine gun in Mass Effect 3 and a pistol in Mass Effect: Andromeda. And each category had a weapon that could carry you through the game if needed. The stores below are listed in their order in the Procurement Interface. Updated Jun 15, 2021. Being a vanguard and having the charge ability made it easier though. First of all, max Overload and Incinerate. Krysae -- one of five guns with a 100% chance to freeze with Rank 1 Cryo Ammo, and the only one of the five without massive downsides. This will pretty much always one shot any non-special enemy throughout the entire game. Pistol: Paladin, Scorpion, or Acolyte. 13.